![]() Subnautica > Oculus/Vive VR > Topic Details. The Forest's VR support is one of the few VR supports of originally non-VR games that is actually really good implemented. You can launch directly to VR from the Steam desktop shortcut by replacing the default URL with this URL: steam://launch/264710/vr Also. Do you guys know of any other immersive game you can recommend for VR? I really like the open world survival crafting sandbox genre. So I actually bought my VR headset for this game, which makes it quite a disappointment. It would have been a fluid VR gameplay and comfortable enough to play like that for hours. Moving the mouse as usuall, but even when the mouse is pointing in one direction, I can always take a look at the side without moving the mouse. I had hope that either it would work with th touch controllers, or with keyboard/mouse as when playing without VR, but with the extra freedom of movement with the head. When playing with keyboard/mouse (which I wanted) I had to always stare at the thing I wanted to pick up, which almost gave me whiplash trying to catch fishes or breaking rocks. I have an HTC Vive Cosmos and it looks wonderful, but it plays bad. Originally posted by Nick:It sounds alot like my experience with it. Subnautica Below Zero s first big early access update adds the amazing modular. (there are exceptions as well, like for example Fallout VR and Skyrim VR, which can be fun, but are just lazy ports of the original ones for what Bethesda charges additional 60 bucks each) Among Us VR will be chaotic fun on the Oculus Quest 2 and Valve Index TechRadar. The gameplay is built and thought of for VR. "VR-only" means the game is usually created from the ground up for VR. (there are exceptions like No Man's Sky but I find even these to not come near VR-only games) As disappointing as it is, I can understand that I couldnt play Below Zero on a monitor after playing Subnautica in VR, but I can understand where theyre coming from. If you don’t know what Oculus Developer Hub (ODH) is: it’s a Windows & macOS app designed to make it easier to manage & develop for Oculus Quests. The game definitely had a lot of VR issues and it seems like they left VR out of Below Zero because they didnt want to devote the resources to getting it right. "Supports VR" means it has pretty surely just a basic implementation and the VR gameplay is just normal gameplay with the display attached to your head. Oculus Developer Hub 1.8.0 adds the ability to remotely launch URLs in Oculus Browser, including for WebXR experiences. Honestly, there is no better advice for VR newbies than: If you look for VR games, look for "VR only" games, not for "supports VR". You can use your VR Motion Controllers (at least Oculus Touch but very likely also Vive's Controllers) but they aren't tracked meaning it just simulates an normal XBox controller.
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